RPG Offerings
Neiyar: Land of Heaven and the Abyss
For three years, gamers around the world have explored the exotic jungle realm of the Neiyar. Now you can join the adventure with this fully revised 256 page setting.
The KoboldnomiconBehold! The ultimate tome of koboldic lore! With new sub-races, prestige classes, gear, spells, traps, and more, The Koboldnomicon will turn your kobold minions into legendary challenges!
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Print: $9.99 "Tell your Padishah that the stars fortell that this deed you do will be returned one hundred fold. That the Eye of Kali will be your reward. It will be waiting for you in Kabool."
Thus Arash, leader of the bloodthirsty Sayeh, began his journey along the Golden Path to fullfill his destiny and obtain the legendary sword known as the Eye of Kali. And surely what would get in the way of a poweful vampire as he seeks to uphold the words of prophesy? Plenty, it would seem. Particularly when the Golden Path runs straight through the dark lair of the mighty dragon Fucanglong.
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Print: $14.99 For centuries, the Spirit Wall has protected the world from the terrible powers of the undead god Vagruth. But now the Spirit Wall has begun to crumble, and with it the only thing preventing the world from becoming overrun by undead hordes.
Nadia Gareth knows all too well the evils that lurk in the hearts of the Vagruth's minions, the Necromancers. Nadia walks the land as a dhampir, a cursed thing trapped between the worlds of the living and the dead as a result of the Necromancers' vile experiments. Yet her curse also gives her the strength she needs to combat the forces that seek to turn everything around her into an undead waste. But this is one fight that may be too much for her to handle alone.
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Print: $9.99 One of the more annoying parts of running a game is deciding how and when players will be able to sell or trade their hard-fought treasures. How many shops really have 2,000 gold lying around to take that unwanted magical weapon off the party’s hands? Why feel obligated to put a mage’s guild in even city just so players can have a place to buy upgrades?
Adventure Havens: Specialty Shops presents twelve ready-to-use locales for your 3.5/OGL fantasy games. Each “shop” is less a physical storefront than it is an adventure in and of itself. Each location is presented with a full description of the locale, important NPCs, items available for sale, and story seeds to make the location a part of your adventure. Players can stumble upon these shops in their travels, or pick up tales from travelling bards and go seek them out. Make shopping an adventure!
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Print: $8.99 Some consequences are eternal.
Inspired by legends and folklore from around the world, Death's Shadow: The Book of Vampires combines the vampire mythos with the unique multiverse view of Karma system to bring Storytellers everything they allow their players to take on the roles of vampires. Death's Shadow provides just enough pre-generated material for Storytellers to easily launch their games, but leaves enough unanswered questions to allow them to take the concepts and make them their own.
This sourcebook includes the origins of the vampire as understood in the Karma multiverse, examples of vampire strains, information on Thralls, and details on those individuals that hunt the undead.
Requires the use of the Karma Core Rules Book.
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Print: $8.99 When the corporate bottom line is drawn in blood, will your heroes have what it takes to even the odds? In Nemesis III: Corporate Villains, meet 5 new NPCs that give a new meaning to the phrase "cutthroat business." Each comes with a complete background, story seeds, and multiple stat levels to ensure they easily fit into your game.
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Print: $9.99 Your heroes have faced supernatural beasts, cybernetic monstrosities, alien forces...and somehow survived. But what if the greatest threat to their lives wasn't some superhuman ninja, but the well-dressed gentleman on the bus that just asked for the time? Or that sweet country girl that offered them ride?
In Nemesis II: Serial Killers, we present 5 ready-to-use NPCs complete with histories, victim profiles, signatures, story seeds, and character portraits for use in your d20 style modern campaigns. Let your heroes cross paths with these all-too-human monsters and unravel the clues to bring them to justice.
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Print: $9.99 His Goal
To bring the god of the dead to the world of the living.
His minions
Five of the most deadly vampires to haunt the night
The only thing in his way
Your Adventurers!
Nemesis I: Vampires offers GMs 6 read-to-use NPC villians to use. Each NPC comes complete with a detailed history, agendas, story seeds with recommended dialogue, stats and different levels, and a character portrait. This product also includes two relics and two tomes to use in conjunction with these NPCs to craft a full campaign on the fly!
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Print: $11.99 Forget everything you think you know about the planes.
The Cosmology of Karma explores the true nature of the planes, where the gods are far from the most powerful beings and the fight for mortal souls is a matter of survival. Instead of the comfortably organized view mortals have come to accept, the planes are a chaotic, every changing thing under the control of beings that view mortals as either vaguely amusing entertainments, petty nuisances, or food.
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Launched in 2002, Bards and Sages strives to offer you a unique variety of speculative works and RPG projects. Unless otherwise noted, all products listed are print. If you are looking for our digital offerings, please visit our digital distribution portal.
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