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Print: $37.95 "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius Prometheus, or an ancient god made flesh in the form of The Serpent Queen; decide whose side Hell's Belles are really on, or trade blows with the mighty Magog – and if you feel a little overwhelmed by all the hostile attention, relax by visiting Fortress, expansive HQ for potential allies The Sentinels (Tours of the museum and vendor areas are 2-5 PM, weekdays only, thank you), the third team to carry on the legacy of their name.
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Print: $57.95 "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius Prometheus, or an ancient god made flesh in the form of The Serpent Queen; decide whose side Hell's Belles are really on, or trade blows with the mighty Magog – and if you feel a little overwhelmed by all the hostile attention, relax by visiting Fortress, expansive HQ for potential allies The Sentinels (Tours of the museum and vendor areas are 2-5 PM, weekdays only, thank you), the third team to carry on the legacy of their name.
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Print: $67.95 "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius Prometheus, or an ancient god made flesh in the form of The Serpent Queen; decide whose side Hell's Belles are really on, or trade blows with the mighty Magog – and if you feel a little overwhelmed by all the hostile attention, relax by visiting Fortress, expansive HQ for potential allies The Sentinels (Tours of the museum and vendor areas are 2-5 PM, weekdays only, thank you), the third team to carry on the legacy of their name.
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Print: $27.95 "The Algernon Files" is a collection of characters, some friends, some most definitely enemies, that can be thrown into practically any supers campaign that's even remotely four-color. It captures a degree of modern sensibility in its character design, while keeping the silver and bronze age spirit. Face off against the likes of the supergenius Prometheus, or an ancient god made flesh in the form of The Serpent Queen; decide whose side Hell's Belles are really on, or trade blows with the mighty Magog – and if you feel a little overwhelmed by all the hostile attention, relax by visiting Fortress, expansive HQ for potential allies The Sentinels (Tours of the museum and vendor areas are 2-5 PM, weekdays only, thank you), the third team to carry on the legacy of their name.
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Print: $19.95 Lux Aeternum: Expanded Setting Guide explores the futuristic world initially presented in Green Ronin's True20 Adventure Roleplaying book. Lux Aeternum is a cinematic science fiction setting that strives to evoke the romanticized spirit of the 17th Century Age of Exploration – a time of sweeping changes, social upheaval, and limitless opportunity. Action, drama, and grand adventure are key elements to any grand tale to be told in this setting. The absence of faster-than-light travel limits the playing field to a handful of star systems and allows this finite area to be fleshed out with a level of detail and complexity not possible in a galaxy-spanning saga.
This followup book gives more detail on the races, creatures, planets, factions, equipment, and psionics of the setting.
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Print: $39.95 “Gestalt” is Scott Bennie's unique world of superhuman archetypes. The Gestalt campaign takes the idea of "character as Archetype" one step further. In this campaign world, Gestalt-Earth, the characters are the symbols. A physically powerful superhero might not just be a strong guy - he could be an embodiment of Strength. A Gestalt martial arts master isn't just a superb fighter - he's also a human representation of his chosen art. The master lives its philosophy at all times, getting into situations where he demonstrates his art and its virtues, championing those who follow the art, and using the art to advance his or her personal fortunes. While characters in the Gestalt-Earth setting look and act like superheroes, in many ways they fulfill the role of mythological gods, becoming the champion of concepts and portfolios.
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Print: $69.95
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Print: $49.95 Where Men Become Myth - and Myths Become Men Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. All fiction deals in archetypes or symbols, but comic books apply them more consciously than most fictional forms. The Gestalt campaign takes the idea of "character as Archetype" one step further. In Gestalt-Earth, the characters ARE the symbols. A physically powerful superhero might not just be a strong guy -- he could be an embodiment of Strength. A Gestalt martial arts master isn't just a superb fighter -- he's the human representation of his chosen art. While characters in the Gestalt-Earth setting look and act like superheroes, in many ways they fulfill the role of mythological gods, becoming the champion of concepts and portfolios. Gestalt uses the HERO System roleplaying game under license from Hero Games.
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Print: $79.95 Where Men Become Myth - and Myths Become Men
Superhero comic books contain worlds of Archetypes, individuals who represent important symbols. All fiction deals in archetypes or symbols, but comic books apply them more consciously than most fictional forms.
The Gestalt campaign takes the idea of "character as Archetype" one step further. In Gestalt-Earth, the characters ARE the symbols. A physically powerful superhero might not just be a strong guy -- he could be an embodiment of Strength. A Gestalt martial arts master isn't just a superb fighter -- he's the human representation of his chosen art.
While characters in the Gestalt-Earth setting look and act like superheroes, in many ways they fulfill the role of mythological gods, becoming the champion of concepts and portfolios.
Gestalt uses the HERO System roleplaying game under license from Hero Games.
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