Welcome to the Lulu storefront for Fading Suns. From here, you may purchase printed versions of our Fading Suns products. Don't forget to check out the Fading Suns web site at www.fading-suns.com for game support, errata, news, forums, free stuff, and much more!
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Hardcover Print: $39.95 Nobles. Priests. Aliens. Knights… It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation —- and then squandered it, fought over it, and finally lost it. A New Dark Age has descended upon humanity, for the greatest of civilizations has fallen and now even the stars are dying. Feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Starships. Psychics. Lost Worlds. Ancient Artifacts… Fading Suns is a saga of humanity's fate among the stars —- a science fiction game of heavy combat, vicious politics, weird occultism, alien secrets and artifacts, and unknown and un-mapped worlds. The Fading Suns Revised Second Edition rulebook is fully compatible with other second edition products in the Fading Suns game line, available from Holistic Design Inc and RedBrick Limited. [RBL-1000]
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Print: $29.95 Nobles. Priests. Aliens. Knights… It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation —- and then squandered it, fought over it, and finally lost it. A New Dark Age has descended upon humanity, for the greatest of civilizations has fallen and now even the stars are dying. Feudal lords rule the Known Worlds, vying for power with fanatic priests and scheming guilds. Starships. Psychics. Lost Worlds. Ancient Artifacts… Fading Suns is a saga of humanity's fate among the stars —- a science fiction game of heavy combat, vicious politics, weird occultism, alien secrets and artifacts, and unknown and un-mapped worlds. The Fading Suns Revised Second Edition rulebook is fully compatible with other second edition products in the Fading Suns game line, available from Holistic Design Inc and RedBrick Limited. [RBL-1000]
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Print: $15.95 Emperor Alexius has sent his Questing Knights forth to bring back reports from all quarters of the Known Worlds on the state of his empire. This volume surveys the Church Fiefs -- home to the Priests of the Celestial Sun. While the Church stands united against the powers of the Emperor, the Royal Houses and the Merchant League, they feud within their cathedrals, vying for dominion over the faithful. Each survey volume is a report written by a Questing Knight in a unique voice, and is suitable for both players and gamemasters. [RBL-1002]
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Hardcover Print: $33.95 With the Fall of the Second Republic, Science and Technology were brought low. The Church claims these former monuments of human genius eclipsed the grace of the Pancreator with hubris, that humanity must worship one god. In the New Dark Age, few dare shed light in the dark places humanity once walked. Visionaries are branded as heretic, anarchist or republican. The Church turns ignorant eyes to more sacred visions. Engineers pick over the remnants of a bygone era, their patchwork creations considered monstrous by the Church. Arcane Tech catalogues some of the most bizarre and illicit technology in the Fading Suns universe, including psychic devices, artifacts, weapons, and more. A must for well-equipped technosophists. Beware the contents of this tome: those who spurn the laws of the Church and construct demons of metal and lightning will be called heretic, and hunted by the Inquisition is the doom of all who look to the past as the suns fade. [RBL-1003; 148 pgs]
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Print: $21.95 With the Fall of the Second Republic, Science and Technology were brought low. The Church claims these former monuments of human genius eclipsed the grace of the Pancreator with hubris, that humanity must worship one god. In the New Dark Age, few dare shed light in the dark places humanity once walked. Visionaries are branded as heretic, anarchist or republican. The Church turns ignorant eyes to more sacred visions. Engineers pick over the remnants of a bygone era, their patchwork creations considered monstrous by the Church. Arcane Tech catalogues some of the most bizarre and illicit technology in the Fading Suns universe, including psychic devices, artifacts, weapons, and more. A must for well-equipped technosophists. Beware the contents of this tome: those who spurn the laws of the Church and construct demons of metal and lightning will be called heretic, and hunted by the Inquisition is the doom of all who look to the past as the suns fade. [RBL-1003; 148 pgs]
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