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Steven Trustrum's avatar
Name:
Mr Steven Trustrum

Location:
Toronto
Ontario
Canada

Phone:
416-857-2433

E-mail:
trustrum@misfit-studios.com

Send this user a message.
Superior Synergy: Superheroic

Superior Synergy: SuperheroicSuperior Synergy: Superheroic (book)

Print: $8.50

Wondering what happened to skill synergy in the second edition? Pondering reintroducing it to your game? Yeah, us too. Superior Synergy returns skill synergy to your Superlink games, placing benchmarks at 5, 10, 15, 20, and 25 skill ranks. Not all benefits are merely increases in a simple synergy bonus, either. Some benefits include reduced times needed to perform tasks associated or altered DC modifiers with the synergy skill. And it doesn't end there! Superior Synergy also introduces power synergy. Much like skill synergy, power synergy allows two or more powers to work together for additional benefits they couldn't achieve on their own. Don't be satisfied with poor skill and power planning. Check out Superior Synergy: Superheroic, the third in the Superior Synergy series and let your characters make the most of their potential.

Unusual Core Classes: The Spellweaver

Unusual Core Classes: The SpellweaverUnusual Core Classes: The Spellweaver (book)

Print: $9.99

An alternate magic system that relies on the caster’s skill more so than just about anything else. Using the new Spellweaving skill, the Spellweaver is able to manipulate the threads of magic that cover existence like an infinite web of arcane energy. Spells of any level may be cast so long as the character is willing to risk the repercussions of failure, repercussions that can prove to be more hazardous with more powerful spells or when failing magic of a particular type. Inside you’ll find instructions on how to integrate this new form of magic into your game setting, or how to replace the existing magic system outright, along with simple rules—presented in easy to read tables—on converting third party spells to Spellweaving DCs, new classes, feats, creatures, and more!

Whispers From The Shadows

Whispers From The ShadowsWhispers From The Shadows (book)

Print: $7.99

A collection of poetry stretching more than a decade and covering a variety of subjects and themes.

The Painting

The PaintingThe Painting (book)

Print: $6.26

In this d20 Modern adventure, the characters must pursue a lost (stolen?) painting. The path before them will lead them into entanglements with child slavers, Nazi blood cults and worse.

This adventure ends with several ideas on how a Gamemaster may pursue the basic premise into the future.

Enemies Archived: Regular Edition

Enemies Archived: Regular EditionEnemies Archived: Regular Edition (book)

Print: $10.00

Armageddon, the largest and deadliest conflagration the world has ever known can mean many things. It may be the End Times, but that doesn’t mean something nasty doesn’t have a moment to spare for you and your companions.

Enemies Archived is a cooperative project between Eden Studios and Misfit Studios to add more beasties your Chronicler can use to torture you with. Intended for use with Armageddon, the role-playing game detailing what could be humanity’s final days, Enemies Archived includes 14 new creatures, ranging from three new kinds of the undead known as Arisen, to the waterborne Kraken or the battlefield haunt, a massive specter born of combat. Also included is a new major player in the European theatre and three unusual weapons, including a perversion of ancient magic and an example of cutting edge technology used to evil ends.

The war for survival just got a whole lot more interesting.

Enemies Archived: Deluxe Edition

Enemies Archived: Deluxe EditionEnemies Archived: Deluxe Edition (book)

Print: $15.00

Enemies Archived is a cooperative project between Eden Studios and Misfit Studios to add more beasties your Chronicler can use to torture you with. Intended for use with Armageddon, the role-playing game detailing what could be humanity’s final days, Enemies Archived includes 14 new creatures, ranging from three new kinds of the undead known as Arisen, to the waterborne Kraken or the battlefield haunt, a massive specter born of combat. Also included is a new major player in the European theatre and three unusual weapons, including a perversion of ancient magic and an example of cutting edge technology used to evil ends.

The war for survival just got a whole lot more interesting.

Same as regular version but with color interior

Treasure Trove #1: SpirosBlaak Arsenal

Treasure Trove #1: SpirosBlaak ArsenalTreasure Trove #1: SpirosBlaak Arsenal (book)

Print: $15.99

This book expands upon the black powder weapons and rules found in the core setting book, SpirosBlaak. Among other things, this book includes:

  • Over 20 new feats involving black powder-level technology
  • Rules for using black powder weapons
  • Over 50 black powder firearms and lots of cannons, medieval mortars, rockets, organ guns and more
  • Black powder-related magical items and new magical item weapon qualities
  • The technologist core class, and the artillery adept, grenadier, marksman and pistoleer PrCs
  • ... and plenty more
  • If you want black powder weapons in your d20 fantasy games, this is THE product to own.

    Pages: 101

SpirosBlaak: Creatures of the Archduchy

SpirosBlaak: Creatures of the ArchduchySpirosBlaak: Creatures of the Archduchy (book)

Print: $7.99

* Creature statistics for the new races. * The Armageddon Dragon Template. * The Armageddon Giant Template. * The Chosen of Jestale Template. These zealous servants of the Rotting Lord walk the land, spreading disease wherever they roam. * The Dungeon Warden. An unusual construct that uses a dwelling or dungeon as its body. * The Corruption Elemental. These creatures exist only to spread corruption and infect living creatures with its foulness. * The Warder Golem. The massive, homicidal roaming golems for which the Warder Hills take their name. * The Merithian Mummy Template. Servants of the lost machine god of the ancient and long fallen civilization of Merithian, these powerful undead are as much machine as they are decayed flesh. * The Gunman NPC. The most wanted man in the entire Archduchy. * Kushpan Pal, an evil paladin, is one of the Archduchy’s more dangerous independent lycanthropes.

OGL Barbarian: The Barbaric Sorcerer

OGL Barbarian: The Barbaric SorcererOGL Barbarian: The Barbaric Sorcerer (book)

Print: $9.99

Author: Steven Trustrum with Jason Vey
Illustrators: Gary Dupuis and Shawn Richter Here is what you will find within:

  • Over 20 new feats
  • Introducing Sorcerous Maneuvers -- techniques that resemble Combat Maneuvers except they utilize magic.
  • 7 new prestige classes: the blood theurgist, the Child of Set, the geomancer, the purifier, the runecaster, the tattooed mystic, and the witch doctor
  • A new Sorcery Style: Blood Witchery
  • Over 20 new spells
  • Natural and manmade Places of Power, sites that tap into the universe's magic. Includes rules on how to access and employ the power within these sites, as well as rules on how to build your own. Includes 4 sample Places of Power for immediate use in your game.
  • New sorcerous societies, the Brotherhood of Atlantis, Bloodletters, and the Sacred Order of Builders
  • New sorcerous items and rules on a how a spell focus can become enchanted accidentally through its use.
  • Pages: 55

The OGL Barbarian: The Barbaric Warrior

The OGL Barbarian: The Barbaric WarriorThe OGL Barbarian: The Barbaric Warrior (book)

Print: $9.99

Is your game barbaric enough? Do the warriors in your campaign have … performance … problems? Looking for something to put a little more hack in their slash? If so, the OGL Barbarian System: The Barbaric Warrior is the book for you!

● 17 new barbaric feats
● 11 new combat maneuvers
● New weapons and armor
● 10 new barbaric prestige classes: the divine falconer, hawkeye, honor duelist,horse lord, kindred archer,mauler, pit fighter, warrior of dreams, sea devil and deep wilder
● 2 new codes of honor
● 10 non-player characters: one of each prestige class
● All you need to organize and run pit fights
● A pit fight tournament tracking chart
● Black lotus addiction rules

Pages: 50

OGL Barbarian: Barbaric Treasures

OGL Barbarian: Barbaric TreasuresOGL Barbarian: Barbaric Treasures (book)

Print: $9.99

5 new feats
7 new skills or skill uses
● A new success and failure scaling skill system
● A system for determining how much an item's value changes by demand and availability
● Lists of trade goods
● What you will need to know to open a shop or storefront
New equipment
● Updated lists of new weapons and armor, including barding armor
Atlantean weapons and armor, the closest a character in a barbaric setting is likely to get to magical weapons
● The newThrough the Guts combat maneuver
Gems, animal hides and furs, and art objects
● A variety of unique treasures, each of which has its own scale of success and failure to outline its specific history

Pages: 51

Storming Heaven's Shores

Storming Heaven's ShoresStorming Heaven's Shores (book)

Print: $6.26

Written by Chris Field

In this d20 Modern adventure, the Vatican has been invaded and taken over by terrorists with an unknown agenda. Designed for mid- to high-level characters, re-taking the Holy See is no simple task -- the villains are all highly motivated to see things through all the way to the bitter, bloody end.

Although designed for a more realistic, modern gaming genre, this adventure includes tips on how to adjust the product's contents to suit other options.

Misfits & Menaces: DOOM (B/W)

Misfits & Menaces: DOOM (B/W)Misfits & Menaces: DOOM (B/W) (book)

Print: $15.00

This latest in the Misfits & Menaces line of products presents DOOM, an organization of supernatural horror and unrepentant evil for your M&M Superlink game. Founded through the merging of several ancient dark, mystic secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magics and even blacker goals towards ruling or ending the world, as their designs strike them. Contents include DOOM’s flunkies, their demonic slaves, the Riders of the Apocalypse, DOOM’s elite metahuman strike force, new rules, over 30 sample spell builds presented in an easy to use, scalable format, adventure ideas, and new creatures. If you’re looking to add some evil to your M&M Superlink game this is the product for you.

MIsfits & Menaces: DOOM (color)

MIsfits & Menaces: DOOM (color)MIsfits & Menaces: DOOM (color) (book)

Print: $22.95

This latest in the Misfits & Menaces line of products presents DOOM, an organization of supernatural horror and unrepentant evil for your M&M Superlink game. Founded through the merging of several ancient dark, mystic secret societies, DOOM looks to the insane-inspiring Lost Ones for favor by working black magics and even blacker goals towards ruling or ending the world, as their designs strike them. Contents include DOOM’s flunkies, their demonic slaves, the Riders of the Apocalypse, DOOM’s elite metahuman strike force, new rules, over 30 sample spell builds presented in an easy to use, scalable format, adventure ideas, and new creatures. If you’re looking to add some evil to your M&M Superlink game this is the product for you.

Armed Force (Hardcover)

Armed Force (Hardcover)Armed Force (Hardcover) (book)

Hardcover Print: $40.00

Hardcover

Armed Force for the Unisystem contains over 20 new military and paramilitary associations, 2 new character types, 10 new character concepts, 12 new archetype, 60 new Qualities (including the new Military Quality category), over 20 new Drawbacks, rules for Taint, new and expanded skills, over 100 pages of new equipment, weapons, explosives, and vehicles, new combat and environment rules, details on American and CoR military services and units, along with new Metaphysics, creatures, and adventure ideas.

The war to end all wars is underway, and now the time has come for you to pick up your rifle, lace up your boots, and join the fight.

Armed Force

Armed ForceArmed Force (book)

Print: $30.00

Armed Force for the Unisystem contains over 20 new military and paramilitary associations, 2 new character types, 10 new character concepts, 12 new archetype, 60 new Qualities (including the new Military Quality category), over 20 new Drawbacks, rules for Taint, new and expanded skills, over 100 pages of new equipment, weapons, explosives, and vehicles, new combat and environment rules, details on American and CoR military services and units, along with new Metaphysics, creatures, and adventure ideas.

The war to end all wars is underway, and now the time has come for you to pick up your rifle, lace up your boots, and join the fight.

Better Mousetrap (Color)

Better Mousetrap (Color)Better Mousetrap (Color) (book)

Print: $38.23

Better Mousetrap, our latest and most comprehensive Superlink project to date, is an invaluable tool for both Gamemasters and players. Although designed with creating more interesting villains in mind, Better Mousetrap also contains plenty of new material for building heroes and villains alike. Inside (among other things), you will find: over 60 new feats, including two new feat categories (Minion and Organization), several new super powers and power feats, plenty of new extras, flaws, complications and drawbacks, 7 villain archetypes, 10 minion archetypes, 2 complete villain organizations, 6 solo villains, rules for building organizations and crowds as characters, revised and expanded headquarters rules, plenty of new gadgets, weapons, traps, and ingenious WMDs with which to outfit your game’s bad guys, and lots more!

Better Mousetrap (B/W)

Better Mousetrap (B/W)Better Mousetrap (B/W) (book)

Print: $24.69

Better Mousetrap, our latest and most comprehensive Superlink project to date, is an invaluable tool for both Gamemasters and players. Although designed with creating more interesting villains in mind, Better Mousetrap also contains plenty of new material for building heroes and villains alike. Inside (among other things), you will find: over 60 new feats, including two new feat categories (Minion and Organization), several new super powers and power feats, plenty of new extras, flaws, complications and drawbacks, 7 villain archetypes, 10 minion archetypes, 2 complete villain organizations, 6 solo villains, rules for building organizations and crowds as characters, revised and expanded headquarters rules, plenty of new gadgets, weapons, traps, and ingenious WMDs with which to outfit your game’s bad guys, and lots more!

Steven Trustrum's avatar
Name:
Mr Steven Trustrum

Location:
Toronto
Ontario
Canada

Phone:
416-857-2433

E-mail:
trustrum@misfit-studios.com

Send this user a message.