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Situated Technologies Pamphlets 2: Urban Versioning System 1.0

Situated Technologies Pamphlets 2: Urban Versioning System 1.0Situated Technologies Pamphlets 2: Urban Versioning System 1.0 (book)

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The Situated Technologies Pamphlets series explores the implications of ubiquitous computing for architecture and urbanism. How are our experience of the city and the choices we make in it are affected by mobile communications, pervasive media, ambient informatics and other “situated” technologies? The second volume in the series asks the question: what lessons can architecture learn from software development, and more specifically, from the Free, Libre, and Open Source Software (FLOSS) movement? Written in the form of a quasi-license, Urban Versioning System 1.0 posits seven constraints that, if followed, will contribute to an open source urbanism that radically challenges the conventional ways in which cities are constructed.

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Situated Technologies Pamphlets 1: Urban Computing and its Discontents

Situated Technologies Pamphlets 1: Urban Computing and its DiscontentsSituated Technologies Pamphlets 1: Urban Computing and its Discontents (book)

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The Situated Technologies Pamphlet series explores the implications of ubiquitous computing for architecture and urbanism: How is our experience of the city and the choices we make in it affected by mobile communications, pervasive media, ambient informatics, and other “situated” technologies? How will the ability to design increasingly responsive environments alter the way architects conceive of space? What do architects need to know about urban computing and what do technologists need to know about cities? Situated Technologies Pamphlets will be published in nine issues and will be edited by a rotating list of leading researchers and practitioners from architecture, art, philosophy of technology, comparative media study, performance studies, and engineering.

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